Monologues for Voice Acting, Vol. 2
Voice acting isn't one job. It's twenty. A booth-ready actor needs to swing from cartoon hero to documentary narrator to game villain without losing their footing. These ten monologues each live inside a different corner of the industry, built to stretch the muscles you'll actually use on a real session.
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Cooper Wildcrest - upbeat cartoon hero
"Okay, team, huddle up! (slaps gloves together) I know the volcano looks scary. I know the lava is, technically, lava. But! (points) We have a plan, we have snacks, and we have me, which honestly is most of the plan. (grins) Pip, you've got the harness. Bumble, you're on glow-stick duty. And me? (strikes pose) I'm doing the running part! (beat, falters) Wait. Who came up with this plan? (shakes head) Doesn't matter! It's a good plan! Probably! (starts running) For glory! For friendship! For the very real possibility of dessert when we get back! (over shoulder) KEEP UP, EVERYBODY!"
Vincent Halloway - intense trailer narrator
"In a world... where the rules have already been broken. (low, gravel) Where the man you trusted held the knife the whole time. (beat) They told him to walk away. (building) They told him the case was closed. They told him to forget her name. (pause, slow) He's not very good at forgetting. (snap to fast, urgent) This summer. One detective. One city. One last chance to make it right. (huge) DETECTIVE. (beat) Rated R. In theaters everywhere. (quiet) He's coming for the truth. (beat) And the truth is coming for him."
Maren Stoss - grizzled RPG mentor
"Sit down. (grunts, lowers himself onto the log) No, the other side. The wind's coming off the bog and I don't want it in my face while I tell you this. (beat) You held that sword like a farmer holding a rake today. (small laugh) Don't get sour, I'm not insulting you. I'm telling you what I saw. (pause) You've got the arms for it. You've got the eyes. What you don't have, yet, is the part that makes you set your feet before you swing. (taps own chest) That comes from here. And here only comes from being hit. (stands, draws blade) Get up. We're going to fix one of those today. Guess which one."
Lila Park - warm commercial spokesperson
"You know that moment in the morning? (soft, conversational) When the kids are screaming, the coffee's cold, and you've already lost one shoe? (small laugh) Yeah. That moment. (beat) That's the moment we built Brightwell for. (warm) Real food. Real fast. None of the stuff you can't pronounce. (pause) Just open the pouch, heat it for ninety seconds, and breathe. (quiet) You deserve ninety seconds. (brighter) Brightwell. Breakfast that meets you where you are. (smile in voice) Now in the freezer aisle."
Dr. Anya Sokolov - measured documentary narrator
"The wolves arrived in March. (measured, quiet) They came down from the ridge in twos and threes, and within a season, the valley they had been absent from for sixty years was once again their valley. (pause) What followed was not what the biologists predicted. (beat) The elk moved off the riverbanks. The willows returned. The beavers, who had not been seen in decades, came back to build. (slower) In ecology, this is called a trophic cascade. (quiet) In plainer language, it means that one animal, returned to one place, can rewrite the shape of the land itself. (beat) The wolves did not know this. They had simply come home."
Mr. Bramble - whimsical ghost host
"Welcome, welcome, welcome! (creaky, delighted) Oh, do mind the cobwebs, dearies, they're load-bearing. (chuckles) My name is Mr. Bramble, and I have been the caretaker of Hollowmoor Manor for (beat) three hundred and twelve years. Give or take. (coy) The 'give or take' depends on whether we count the years I was technically a candlestick. Long story. (gestures) Now, on your left you'll see our portrait gallery. On your right, you'll see (beat) well, you'll see her in about ninety seconds, and she does so love a good scream. (twinkly) Don't disappoint her! She's been practicing!"
Kestra Vane - cold anime villainess
"You think because you've reached this floor, you've earned something? (quiet, amused) A title? A boss fight? (small laugh, then ice) You've earned a conversation. That is all. (steps forward) I watched you cut through my Hollows on floor twelve. I watched you spare the boy on floor sixteen. I watched you weep, briefly, on the staircase between forty and forty-one. (tilts head) Do you know what I learned? (pause) You are exactly the person I was told you would be. (soft) Which means I know precisely how this ends. (draws blade) Try not to take it personally. The prophecy did most of the work. (beat, almost gentle) Now. Show me the part the prophecy doesn't know."
Theo Marsh - friendly eLearning instructor
"Hey there, and welcome to Module Three! (friendly, clear) I'm Theo, and today we're going to walk through one of the most common situations you'll run into on the floor: a customer escalation. (beat) Now, before we panic, take a breath. The good news is, ninety percent of escalations follow the same three steps, and we're going to learn each one. (small smile in voice) Step one is listen. I know, I know, you've heard it a thousand times. But listening, real listening, is the part most people skip. (pause) So before we hit the example video, I want you to grab a pen. Write down three things you do when you feel rushed. (warm) No judgment. We'll come back to that list. See you in a sec."
Sergeant Doss Halloran - noir radio detective
"She walked into the precinct at six minutes past two. (low, internal) I know because the radiator had just kicked on, the way it always did at that hour, and I'd been a creature of habit longer than I'd been a cop. (beat) She said her husband was dead. She said she didn't kill him. She said it in that order, which struck me as the order a guilty woman wouldn't have chosen. (pause) I poured her a coffee. She didn't touch it. (quiet) Six minutes past two on a Tuesday in October, and a woman walks into my precinct with a story she'd clearly already practiced. (beat) I have heard a lot of practiced stories. (small) I have rarely heard one I wanted to believe more."
Bingo the Bear - excitable talking toy
"HI! (squeal) Hi hi hi hi HI! (giggles) You pressed my belly! That's my favorite! Press it again! Press it AGAIN! (squeak) Okay okay okay, do you wanna play a game? I know a game! It's called THE BEST GAME! (claps) Here's how you play: you tell me your favorite color, and then I tell you your favorite color, and then we both KNOW! (beat) Wait. (thinks) That's not a game, that's a... that's a thing. (brightens) Whatever! It's still the best! What's your favorite color?! Tell me, tell me, tell me! (beat, then big) IT'S RED ISN'T IT?! I KNEW IT! (giggles) High five! High FIVE! Up here! Down low! Too slow! (falls over giggling)"
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